Last week an interview with Warren Spector started making the rounds, and in it he insisted that the gaming community needs to stop being in love with ultra violent games. I agree that the obsession could be reigned in for a lot of reasons, but I have one that is personal and, as I can recall, I've never seen addressed anywhere before.
I want mature, immersive games. I'm interested in well-rounded characters, interesting back stories and gorgeous graphics. At what point in video game culture did maturity come to mean intense, graphic violence?
I mean, I certainly hope not. Original image source. |
It took me three years to finally play Fallout 3 because I was completely turned off by the slow-motion replay kill cams, splattering heads, and blood-speckled screens. Fallout 2 was one of my favorite games as a teenager, so I was excited for the release of the third one. My anticipation came crashing down when I played the pre-release demo at PAX that year; the game was simply too graphic for my tastes, and as a result I was initially pushed away from an incredible gaming experience.
This is not what I want. - VGBlogger. |
I would love to see more developers include a 'gore - off' menu option, because I'm tired of being chased away from so many games! Is anyone out there with me? Who else enjoys their mature games without an emphasis on violence?
-MJ
2 comments:
I saw Spector's interview and I agree. I would happily play more "mature" games but I don't really want the violence. I'm mature enough to not what one violence and gore!
I agree. Maturity doesn't mean violence! It's my opinion that "violence=maturity" is an adolescent's mindset.
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