BlogGlue

Greetings!

Here are a few of my favorite things: Nintendo, Penny Arcade, The Legend of Zelda, Mario, Pokemon, Harvest Moon, Fallout, Dungeons and Dragons, books, dice, Professor Layton, Shadow of the Colossus, Minecraft, and so much more. I'm going to talk a lot about video games, I sincerely hope you don't mind.

Newest paper sculpt project!

Sonic Screwdriver trio for my friend's birthday.

Friday, September 28, 2012

It's Brighter On The Inside!

Since falling inexplicably deep into the Doctor Who fandom I have decided that I need to be surrounded by all things Doctor Who. Thus far I have some socks and the tenth Doctor's screwdriver, but I need more. MORE! The BBC website has offerings that are drool worthy, but for the Whovian on a budget I have a solution: a homemade TARDIS desk lamp! Bow to the TARDIS, for it gives light and is good. I tend to be willy nilly with my projects, which...

Wednesday, September 26, 2012

Burger King to Sell Wii U Toys. My Inner Child Screams.

Word on the internet streets is that soon, very soon, Burger King will begin selling kid's meals that include Wii U related toys. As a former fast food toy collecting junkie, this makes me feel worried (and overweight). Danger. Delicious danger. Adult concerns of water retention aside, I think this is cool! I could get into a deep discussion on the moral standings of unhealthy food companies capitalizing on a child's love for toys,...

Monday, September 24, 2012

To Apple, With Confusion. Why Are You Update Blocking Me?

In fall of 2008 I acquired my Macbook and it was rather love at first sight. Fast forward (almost) exactly four years later and the love goggles have worn out. This thing is slow, so slow, and has a passion for locking up during minimal web-surfing sessions. I try to keep very little stored on the hard drive (I use an external for most things) and I've done a RAM upgrade before. And then my computer was lighting fast! ...if only. [source/source] While...

Friday, September 21, 2012

Puppeteer For PS3, Not Your Average Side Scroller!

Some time ago I saw a brief snippet of information about Puppeteer on the Playstation Network. After reading the short description I went, "Well that sounds really freaking strange" and moved on with my life. Cut to a few days ago and I read a much fuller and more involving preview of the game and I felt exponentially more interested. So what do we all think? A puppet boy on a spinning theatre stage fighting sort-of-marionettes while wielding a giant pair of magical scissors, all in an effort to obtain his soul and get back to his normal life. Sounds like a trip and a half. This article over at Wired has some really cool information,...

Wednesday, September 19, 2012

The Writings of a Noob "Explaining" Netrunner.

On Friday night I had a board game marathon. I know how to party hard. We kicked things off with a few cans of soda and a riveting game of Carcassonne. After trying it at PAX for the first time it has become an instant favorite. Good thing one of my housemates owns a copy! After winning the game by two little points (which was marvelous because originally we thought that he had won by one point, but it turned out that one of my farmers round-about-ly...

Monday, September 17, 2012

Minecraft paper sculpt video!

Right before PAX I posted some shots of a Minecraft paper sculpt piece I did for a Mojang fan art contest. I've finally compiled the video for everyone to see! Enjoy! ...

Friday, September 14, 2012

Wii U Price and Release Date At Long Last.

Yesterday Nintendo had some sort of planned information exchange, no big deal (the faked nonchalance is obvious here, right?), and it turns out they decided to finally provide a real release date and price for the upcoming Wii U console. Here's what you need to know! Release date: November 18th, 2012 (U.S.) Price for Basic Model: $299.99 -white system -8GB of storage -one game pad -game pad stylus -game pad AC cable -console AC and HDMI...

Wednesday, September 12, 2012

Amazing artist round-up: video games and geekery!

With the internet being the vast expanse that it is, I go back and forth between feeling amazed that I find good things at all, and miffed at the number of ridiculous things that I encounter. This is most evident in the amazing game-based artwork that crops up from time to time.  Two artists I very much enjoy: Zac Gorman of Magical Game Time esteem, and Wednesday Wolf, with his drippy, macabre, watercolor Pokemon masterpieces. With their...

Monday, September 10, 2012

Fans of Pogo: this is how he creates his remixes!

Digital remixing master Pogo has released a video detailing the technical aspects of his trance-inducing tracks. He gets quite jargon-y, and it can be difficult to pay attention seeing as his accent is so great, but for the technologically inclined and equipped, there is some fantastic information provided. He states quite eloquently that he cannot tell anyone how to make music. It's something that "you have to feel out", which is exactly why I'll never be a famous composer because I don't get how music works. All the same, for those music remixers out there that have always wondered and dreamed of his equipment and specific steps,...

Friday, September 7, 2012

PAX 2012 Was Amaz-O-Matic! Part 2: Everything!

Welcome to the second part of my attempt to sum up PAX Prime 2012. On Wednesday I told you all about the games I was able to play, and today I will attempt to portray Enforcing, my experience with tabletop games, and my run-in with The Doctor (spoiler alert: it was a little embarrassing and awesome). My very special Enforcer shirt for PAX.  I worked the afternoon shift in the handheld lounge, so for six hours each day I was surrounded by...

Wednesday, September 5, 2012

PAX 2012 Was Amaz-O-Matic! Part 1: Games

It's not enough to simply say that PAX was wonderful, or awesome, or that I met a lot of incredible people, saw cool things, hugged the tenth Doctor, and played unreleased games that I've been excited about for close to two years. These separate moments add up to something much greater than their sum. Any PAX attendee will understand, and those who have been unable to go, well, it's not an easy task attempting to explain the unexplainable. I'm...

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