Here are a few of my favorite things: Nintendo, Penny Arcade, The Legend of Zelda, Mario, Pokemon, Harvest Moon, Fallout, Dungeons and Dragons, books, dice, Professor Layton, Shadow of the Colossus, Minecraft, and so much more. I'm going to talk a lot about video games, I sincerely hope you don't mind.

Newest paper sculpt project!

Sonic Screwdriver trio for my friend's birthday.

An interview with Adam Harum of Transolar Galactica.

They achieved their Kickstarter goal, and now the world gets more of their award winning sci-fi comedy!

Doctor Who themed lip balm!

Brought to you from Earthtastic! and A Bit of Geek.

Minecraft paper sculpt!

My submission to the Mojang community art contest. Watch the video!

A TARDIS desk lamp!

Instructions and babbling on how to make a TARDIS lamp from foam core!

Wednesday, November 30, 2011

How do I become special enough to get invited?

I recently learned about the Nintendo building in Redwood City, CA. Apparently they have rooms that are decorated in fabulous Nintendo ways. The only people that get to see them are employees (I assume!) and very important people that have been invited to view. Photography isn't allowed, so pretty much no one knows what they really look like.

Except for this one.

Borrowed with love from Zelda Informer <3

How much would I love a Zelda painted room, you ask? A lot. So much. Very much. A great amount. VERY BADLY. I suppose I can settle for the Zelda posters I have in the garage and the cute little treasure chest that Andrew made for me. Although I think I may take it one step further...

This image also borrowed with love from Zelda Informer!

How badly do I need those pillows? Badly enough that I don't know how I managed to not leave the house as soon as I saw them to buy some shiny material and shaping foam! GAH! I have enough sewing projects on my hands right now that I really need to finish. This is all the more incentive to stop procrastinating so that soon my couch will be covered in Rupees! Yess.


P.S. Here's a video of the room being put together!

Tuesday, November 29, 2011

Potential danger to your Skyward Sword file! (UPDATE - another glitch)

Image found here


Another glitch has been found! This one appears less common though.


Heya everyone. While surfing the internetz for news and information on all manner of things I came across an important article that everyone should be aware of! Skyward Sword may have a game-breaking glitch! I don't know about you, but that makes me feel rather panicked! Go here for the full article from Zelda Informer, but I'll include the the meat.

"Reports are trickling in from various discussion boards that there's a game-breaking glitch in Skyward Sword, on the level of the infamous cannon glitch from Twilight Princess. We're not 100% sure what causes the glitch yet, but it involves the non-linear quests in the very last stretch of the game. Apparently sometimes, when you complete one of the quests before the other(s), the cutscene triggers needed to finish the other quest(s) get skipped, making it impossible to progress. " - Zelda Informer November 28, 2011

The full article does include a small spoiler aspect, but I read it and it's nothing huge. There aren't any plot points revealed, you just learn the names of some of the quest points that are toward the final stretch of the game. I encourage everyone to read it because it appears that there is a way to be sure to avoid the glitch even though no one is entirely sure what is causing the glitch in the first place. It apparently happens when one thing is done before another thing.

Perhaps that's not explained well, and if that's the case then go and read Zelda Informer's run-down! Save your file from corruption!


Wednesday, November 23, 2011

GUEST POST by Andrew Jennings

Geekings fellow aboggers (a bit of geek-ers, I coined it and trademarked it if anyone is looking to purchase). Miranda is a bit indisposed this week and will be unable to post to A Bit of Geek, so she asked me (a fair-weather-blogger) to step in and entertain you for but a moment. I have a couple of blogs I consistently neglect so if you want take a gander at those, but for now I'll entertain you with a short but sweet content filled post! Part one, the song. I dabble in music and dabble in... recording the music... and I dropped this little ditty out this afternoon (not an actual video, just audio):

Then, while listening to this song on repeat for a spell, I drew a picture that I thought Miranda and her aboggers would enjoy.

One thing to inspire another, to inspire another, but to what end? I have no idea. But hopefully someone out there likes this. I was originally thinking of making a little animatic, but the first sketch I did was pretty fun so it evolved into a little color study. What do you crazy kids think is going on here? Where is it going? What had proceeded it? Time for some fanfic? Yeah, drop a basic plot pitch down in the comments section and maybe if there's a really stellar idea in there I'll draw another frame.


Friday, November 18, 2011

Interrupting my Troll slaying to bring you this blog.

Andrew and I cannot get enough of Skyrim.

(Image found here.)

This massively open-ended, free roaming, personal-choice-driven-horse-riding-dragon-slaying-magic-learning RPG was released on 11-11-11 and has taken the masses by storm. We began our file on Sunday the 13th and haven't stopped since. I mean that, too. A minimum of twelve hours each day, generally more than that though. We play for hours taking turns on the same file, stopping only when necessary to keep ourselves alive. It's just that good.

::: Us for the past five days. No joke. The graphics are just so delicious that it's hard to tear ourselves away.

Many years ago I had people tell me that I would enjoy Morrowind, the third iteration in the Elder Scrolls series. I gave it a go on my computer but wasn't able to get into it. It has been long enough now (roughly seven years. yeesh) that I don't recall what I didn't enjoy, I just know that it didn't click with me. I do recall not liking the idea of a game so extremely open ended though. Constant side quests? The ability to steal from NPCs? Playing for hours upon hours and not actually progressing the main story line? No thank you, I said.

My feelings for these types of games stayed strong until Fallout 3 was released, and even then it took me until this summer to finally start a file. I am happy to say that I now quite like the open-ended questing. At heart I'm still a linear gamer, but it's good to spread my wings and explore from time to time!

We have a cozy and fully decorated home in Whiterun, as well as friends far and wide. Only now have we begun to progress the story line up to High Hrothgar to learn the second two parts of our Unrelenting Power Thu'um. We've just been having too much fun on side quests and smithing it up. We can make glass armor now, and it is bad. ass. 

::: I sent this picture to Jacki right after Andrew and I finished decking out in all Elven armor. She can expect another one once we're head to toe in glass armor, too.

The social networking world has been set ablaze by talk of Skyrim, and it's fun to encounter "inside jokes" for the game wherever I turn. These are the kinds of experiences that I miss out on because I have no taste for shooters or other heavily-violent games (which are the most widely popular). To my delight, Skyrim has an amazing mix (and I would even say balance) of violent to non-violent activities.

When it's my turn to play, I clear out Keeps and bring down bandits with our Flawless Elven bow. But along the way I'll ride leisurely on horseback, stopping whenever I find a patch of Blue Mountain Flowers, and "ooh"-ing in delight if I happen across a Nirnroot. I'll positively yell if I find a pool of water humming with low-flying dragonflies, and we have a rather hearty stock of Luna Moth wings.

Andrew's turns consist of hunting down Giants for sport, but he's been kind enough to stop for flowers while he runs across the landscape. He'll even grab a few bugs for me if he's not in a hurry toward some new thief infested holding area.

::: This comic is insanely accurate
Linked from Penny Arcade, with love and affection.

I could go on and on about Skyrim. And I will at a later date. For now, I'm going to hurriedly stuff my face with food so I can hop onto the machine and get my turn in. I have some potions to make.


Thursday, November 10, 2011

It's finally here!

That's right everyone, my super exciting secret project that has been in the works for a month is finally HERE and ready to be unveiled! I wish I could insert a drum roll noise!

Are you excited? Are you ready?

Prepare yourselves!

(I'm sorry I'm just excited)


It's a vlog!! I've decided to take the first steps into the video world (with intense encouragement, help and direction from Andrew). It has been a tough month of patience, recording, editing, procrastinating, frustration from learning new programs, and ultimately lots of satisfaction from seeing the finished product. This is the very first one and already we have tons of ideas for what to do differently or better next time. A lot of it I am happy with though.

So please, sit back and enjoy and feel free to let me know what you think! This is a new venture and I would love to have feedback of all kinds :]

Why does that face have to be the freeze frame? xD

I have my own youtube channel as well where you can subscribe and watch the videos there! Movin' on up in the internet world (even though I am super late to the youtube game...whoops!)


Thursday, November 3, 2011


Nothing to see here. Last night instead of finishing my "surprise" I played three player Four Swords with Andrew and Jacki. Today instead if working I took Jacki to look at the Otis college of art and design. The evening is being rounded up by intense Katamari Forever sessions.

In conclusion: while I'm very frustrated that this project is taking so long, I have had a very full and busy week with my friends which has resulted in very little time for work. It has been worth it :)

Now enjoy this photo of us on California Screamin'.


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